![]() ![]() The compass on the dashboard works also when not moving, but as it's not as easy to read than the GPS I recommend using the GPS.Īs you have to fly straight to get constant reading from the GPS, it's easiest to activate the autopilot to do the job. To know the real direction you are going, you can use the compass on the dashboard (2) or the The gyro compass can be calibrated with the knob 1. I've been trying to navigate to so should be quite okay. I haven't looked into this at all, this is just something I've figured out myself so it may be wrong. ![]() With a Cessna you propably don't go over 10k very often so they will So when they are visible, you are on the last 10000 before hitting the ground. They are visible only at altitudes below 10000, when you On a long journey the weather (~air pressure) will change and the altimeter will start showing wrong numbers and you will have to recalbrate it, and in the air you can of courseĪnd one thing about the altimeter that wasn't clear to me before I looked into it. The numbers on the scale are 30.0 (=3000) and 30.1 (=3010) so you'll have to set it somewhere between to what you think is closest to 3006. It may be for example 3006 and the you just adjust the small scale in the right side of the altimeter Upper right corner on the map and there will be the altimeter setting too. When you click on an airport, you'll get an 'info box' in the The easiest way is to check the altude of the airport/runway you're starting from and adjusting the meter to show the right reading.Īdjustment is done by the knob located next to the altimeter.Īnother way to adjust it correctly, is to see the map and check the altimeter setting of the nearest airports. As the air pressure (~weather) changes, the altimeter has to be calibrated. The altimeter shows height from the sealevel and uses air pressure to measure it. There is a setting in X-Plane to select if the plane suffers damage while overspeeding or not. Vfe (85) = Maximum speed flaps 10-30 degrees Va = Maneuvering speed, no full or abrupt control movements above this speed Vfe (107) = Maximum speed flaps 10 degrees Note! Most likely everything here isn't 100% right, but with this 'knowledge' I can fly manually and with autopilot, navigate where I want to goĪnd even do a instrument landing (no described here yet) so should be close enough for beginners. To fly more than just to enjoy the eyecandy. Instead I'll be showing some simple - yet not obvious - stuff I had to look for from the forums, youtube etc to understand and to be able 'category' every gonna-be-a-pilot has to start with.Īnyone who's gonna try this simulator propably knows the basics (=how to get it up and keep it there) so I'll skip that here, I know a default Cessna 172 isn't the wow-gasp-omg -plane to begin with, but that's the one I've been flying and the reason is that I guess it's the When I'm writing this, it's 6am and I've been flying all night long so I think I've found it. Just recently I sawĪn article about X-Plane 10 and decided to try it. In the 80's I spent hours and hours with my C64 playing Solo Flight II (flying mail with a small a Cessna or equivalent) and F-19 Project Stealthįighter, but after those years I haven't found any simulator that would keep me interested more than a few moments. This page is not for you if you know more or less than described above. This page is for you if you allready know your way around this simulator, can get the plane up, keep it there and toss it around the sky. X-Plane 10 & Cessna 172 - Instruments and navigation basics X-Plane 10 / Cessna 172 Instruments and navigation basics From beginner to beginner ![]()
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